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I'm a Student from Nottingham Trent University who studies Multimedia and specialises in Animation. This is my work so far...

Wednesday, December 12, 2007

Bug Character

I decided to build character in 3D and to have a 2D background. To make the character suit the 2D surroundings I used the Ink and Paint materials setting for the characters body colour.











The only other object built in 3D Max was the shaving foam. This was achieved using the Torus object ie;the donut shape object. Noise was added to the oject to make it rough, then turbosmooth was used. In the material edited the glossiness was turned low to take off the reflection of the material to look like foam.






I took shots of the character posed to match the sketched storyboard, then took shots of the character with different coloured skin to represent the bar scene. I then could make the final storyboard with the 2D background and objects, which were done in Fireworks and the finished storyboard will be in my next post.


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